Better | Roblox Toy Defense Script
-- Game logic local game = {} game.enemies = {} game.towers = {} game.wave = 1
-- Wave system if game.waveTimer then game.waveTimer = game.waveTimer - dt if game.waveTimer <= 0 then game.wave = game.wave * config.waveIncrease game.waveTimer = config.waveInterval end else game.waveTimer = config.waveInterval end end roblox toy defense script better
-- Tower settings towerDamage = 10, towerRange = 100, towerUpgradeCost = 100, -- Game logic local game = {} game